anyKode Marilou
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Changing the world's ambient light color (Byte).
bool AmbientLightSetRGB(MU8 R, MU8 G, MU8 B);
Parameters |
Description |
MU8 R |
[in] Red part. |
MU8 G |
[in] Green part. |
MU8 B |
[in] blue part. |
true is the simulator have received the command, false otherwise.
AmbientLightSetRGB changes the world's ambient light color. Values are RGB byte [0..255]. This function is available in Marilou 2009 only.
Documentation v4.7 (18/01/2015), Copyright (c) 2015 anyKode. All rights reserved.
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