anyKode Marilou
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Changing the world's ambient light color (float).
bool AmbientLightSet(float R, float G, float B);
Parameters |
Description |
float R |
[in] Red part. |
float G |
[in] Green part. |
float B |
[in] blue part. |
true is the simulator have received the command, false otherwise.
AmbientLightSet changes the world's ambient light color. Values are RGB float [0..1]. This function is available in Marilou 2009 only.
Documentation v4.7 (18/01/2015), Copyright (c) 2015 anyKode. All rights reserved.
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