anyKode Marilou
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GetYawPitchRoll makes it possible to obtain the rotations around the axes. The rotations are in DirectX coordinates system.
bool GetYawPitchRoll(float & Yaw, float & Pitch, float & Roll);
Parameters |
Description |
float & Yaw |
[out] Rotation around the Y axis |
float & Pitch |
[out] Rotation around the X axis |
float & Roll |
[out] Rotation around the Z axis |
Documentation v4.7 (18/01/2015), Copyright (c) 2015 anyKode. All rights reserved.
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