anyKode Marilou
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GetYawPitchRoll makes it possible to obtain the rotations around the axes. The rotations are in DirectX coordinates system.
bool GetYawPitchRoll(MODAVECTOR3 & v);
Parameters |
Description |
MODAVECTOR3 & v |
[out] Vector to be filled in with the rotations on the 3 axes. |
Documentation v4.7 (18/01/2015), Copyright (c) 2015 anyKode. All rights reserved.
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