Editor's main toolbars.
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Shows the Modify panel and displays the properties of the selected entity. If several entities are selected, only the properties of the first two are displayed. |
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Refreshes the PHX. In particular, reloads rendered entities from 3-D files and sub-PHXs that were modified in another window. |
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Reset selected entities local matrix (identity). |
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Reset selected entities local matrix's rotation part. |
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Opens the Create Local Matrix dialog box: useful for creating matrix by composing angles around axes (Yaw, Pitch, Roll). |
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Automatically assembles selected physical entities together as a rigid body. If several entities are selected, Auto Body dialogbox proposes two options:
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Assigns the position of the first selected entity to subsequent ones. You may choose a specific axis. |
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Applies the same spacing that is between the first and second entities to subsequent entities (Before, after): |
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Assigns the same length, width, or height of the first selected entity to subsequent ones. |
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Assigns all the dimensions (length, width, and height) of the first selected entity to subsequent ones. |
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Aligns entities vertically or horizontally with respect to the first selected entity. |
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Links the second (and subsequent) selected entities to the first. |
Automatic links can be used to link:
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Selects the previous entity (starting from the selected entry), in the same level. The spin box indicates the parent entity of the currently selected entity. |
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Selects the next entity (starting from the selected entry), in the same level. The spin box shows the selected entity's childs. |
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Selects the configuration to run |
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Runs the selected configuration |
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Saves current document |
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Saves all open documents |
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Opens a simulation project |
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"Cut" (removes item and places it in the Windows clipboard) |
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"Copy" (makes a copy of the selected item in the Windows clipboard) |
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Pastes the contents of the clipboard |
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Undo last action |
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Redo last canceled action |
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Documentation v4.7 (18/01/2015), Copyright (c) 2015 anyKode. All rights reserved.
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