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Worlds

Worlds contain all of the entities and references that are to be run in simulation.

Worlds (*.mworld)

Worlds are the highest level entities. They contain your entire scene. In order to run simulation, you will need to have at least one world and one configuration. Your project may contain several worlds. The current configuration determines which world to run.

Documentation v4.7 (18/01/2015), Copyright (c) 2015 anyKode. All rights reserved.
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