Creating a rendered entity and adding it to the view.
This section describes how to create a rendered entity and add it to the view.
Adding a rendered entity to a view:
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Special dialog box: If you choose an entity that requires a file, like a mesh, a dialog box will prompt you to choose the file path and how the file is managed: Path: file full path, Mesh unit: indicates the coordinates multiplier in order to scale the input mesh. Auto center vertices: if checked, the option auto center mesh coordinates around (0,0,0), Mesh information: allow/disallow mesh information display. This display can take several seconds according to the mesh complexity. Bounding box: mesh's bounding box size, around its center. Center: indicates the current mesh translation. it should be 0,0,0 if Auto center vertices is checked |
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Documentation v4.7 (18/01/2015), Copyright (c) 2015 anyKode. All rights reserved.
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