The joints between rigid bodies.
|
Joints determine the degrees of freedom of movement for one rigid body with respect to another. Simulation can be fine-tuned by adjusting joint limits and other parameters. Joints are attached to rigid bodies or to a static environment. To connect an axis to a static environment, just select the "None / static-environment" body on the corresponding axis (if supported by the joint). |
The Fixed joint is useful for the following situations:
Name |
Description |
Create a joint between two rigid bodies.
| |
Joints and axes properties.
|
Documentation v4.7 (18/01/2015), Copyright (c) 2015 anyKode. All rights reserved.
|
What do you think about this topic? Send feedback!
|