anyKode Marilou
ContentsIndexHome
PreviousUpNext
TraceDisplay::Destroy

Destroy the trace in the simulator.

C++
bool Destroy(void);

true if the command was received and managed by the simulator, false otherwise.

Destroy deletes the trace display that is displayed in the simulator. Deleting the TraceDisplay object (using delete keyword) do not delete the trace in the simulator.

Documentation v4.7 (18/01/2015), Copyright (c) 2015 anyKode. All rights reserved.
What do you think about this topic? Send feedback!