anyKode Marilou
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Getting the entity's relative name (short name).
xkode::lib::String GetName(void);
Makes it possible to know the name of the entity. This name represents the path in the tree structure of the simulation, without PHX parent's full name.
E.g.: joint1/axis0/motor: it is the motor device loaded on the axis0 of the joint1
this path relates to RobotPHX, which contains this device.
E.g.: the robot "/robot1" contains the device "joint1/axis0/motor"
Documentation v4.7 (18/01/2015), Copyright (c) 2015 anyKode. All rights reserved.
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