Destroy allocated resources.
void Empty(void);
Once the resources are destroyed, it is possible to use ConstructFromBuffer or the operator ' = ' for example to rebuild a new image instance.
Empty is automatically called by the Image destructor.
Calling Empty cause the current image instance to become invalid.
Documentation v4.7 (18/01/2015), Copyright (c) 2015 anyKode. All rights reserved.
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