anyKode Marilou
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Changing the geometry's absolute transform (override by reference).
bool SetMatrixAbsolute(const MODAMATRIX & Matrix, bool bStop = false);
Parameters |
Description |
const MODAMATRIX & Matrix |
[in] New geometry's absolute matrix |
bool bStop = false |
[in] indicates if the geometry's parent body must be stopped (by canceling current rotation/translation speed) |
See also SetMatrixAbsolute
Documentation v4.7 (18/01/2015), Copyright (c) 2015 anyKode. All rights reserved.
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