anyKode Marilou
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Getting geometry's absolute position.
bool GetPosition(float & x, float & y, float & z);
Parameters |
Description |
float & x |
[out] Reference on the X position. |
float & y |
[out] Reference on the Y position. |
float & z |
[out] Reference on the Z position. |
true if the returned position is valid, false otherwise.
GetPosition returns the position (m) of the geometry in the world.
Documentation v4.7 (18/01/2015), Copyright (c) 2015 anyKode. All rights reserved.
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