anyKode Marilou
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Getting the geometry's mesh (the one used or usable in physics)
MeshSubset * GetMesh(void);
This override of GetMesh calls GetMesh(-2) : If the geometry is a 'physics mesh' type, the returned mesh contains all subsets used in physics computation. In other cases, the returned mesh is a copy of the 'displayable mesh' optimized for physics.
See also GetMesh for more information.
v4.7.4
Documentation v4.7 (18/01/2015), Copyright (c) 2015 anyKode. All rights reserved.
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