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DeviceSoundSource::SetFrequencyFactor

Changes the sound frequency factor.

C++
bool SetFrequencyFactor(float Factor, M32 * pDeviceResponse = NULL, void * pReserved = NULL);
Parameters 
Description 
float Factor 
[in] Frequency factor, must be > 0. 
M32 * pDeviceResponse = NULL 
(see Message
void * pReserved = NULL 
(see Message

true if the device received the command, false otherwise.

SetFrequencyFactor allows to change the frequency factor. A value =1.0 makes the sound is read a the original speed. A value >1 accelerates the sound, whereas a value <1 reduce the read speed.

Documentation v4.7 (18/01/2015), Copyright (c) 2015 anyKode. All rights reserved.
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