anyKode Marilou
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Getting the light source color.
bool GetColor(float & R, float & G, float & B, M32 * pDeviceResponse = NULL, void * pReserved = NULL);
true if the device filled out the RGB components, false if not.
GetColor returns the light source diffuse color. Returned values are in the range [0,0 .. 1.0].
4.7.13
Documentation v4.7 (18/01/2015), Copyright (c) 2015 anyKode. All rights reserved.
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