Display.
The "Display" panel is used both for worlds and PHXs. It lets you choose from among various display options in order to show only specific elements in a scene.
Note: the effects of some of these options may depend on the capabilities of your computer's video card.
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Explanation |
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Wire Frame: on-screen rendering is performed using a wire frame display. Texture Filtering: let you filter texture rendering. Display Grid: shows/hides the reference grid on the view. Shadows: shows/hides shadows. Display Physics geometries: shows/hides physics geometries on the screen. Display render models: shows/hides rendered geometries. Display rigid body links: shows/hides the link (segment) that connects a rigid body type object to a physical geometry. Display joint links: shows/hides the link (segment) that connects a joint-type object to a rigid body. Display joint axis limits: shows/hides a joint's freedom angle. Always visible: the links between solids/joints and geometries are always visible. Ambient light: world's ambient light color. |
Documentation v4.7 (18/01/2015), Copyright (c) 2015 anyKode. All rights reserved.
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